Games

Sep. 18th, 2023 05:51 pm
[personal profile] schoolmods
GAMES
Did you know that when you bring a bunch of teenagers back from the dead and have them sleep under the same roof, all of their stress and psychological issues result in strange lifelike dreams that draw them into "games?" Funny how that works! It's believed that their souls are still so intangible that they latch onto these intense dreams in their slumber.

At least 1 trauma game (anything warranting physical or mental harm towards characters) will be run a month. Some trauma games might be intense, some might be a bit more low-key—it can also vary from character to character whether a game is traumatizing or not.

Based on spacing and player interest, if a month is in a lull, or we need to spice things up, we can hold a second game to stir something up—and the second game doesn't always need to be traumatizing (not that you couldn't bring your own trauma in the first place anyway.)

Games can end up handled in various ways:
Randomly Determined Teams (the default for the majority; sign up then be randomly assigned to a team)
Sign-up as a Team (add your name to a group to play with, or determine the group in advance)
Individual (each character is playing for themself)
After waking up from a game, all participants will wake up with a little prize under their pillow; I need to type a whole section here on how characters don't really wake up with injuries (but may wake up with scars and/or bloodstained sheets instead, but you can still play with injuries in the dream before they wake up) and how in the aftermath of games there aren't necessarily winners/losers (in the sense that you won't be bogged down with a huge punishment, or missing out on a huge prize.) Game designs also don't HAVE to strictly have winners/losers, it can just be "a goal" or "scenario," and anyway I still have a lot to type up,

?
What's considered a "trauma game?"

For all intents and purposes, I'm using the term "trauma game" very broadly just to refer to any game that can potentially, at least in theory, fuck a character's shit up, be it mentally or physically. Violence, psychological trauma, games that may deliberately create conflict, games that can rub your characters wrong and cause issues to resurface, and so forth. Usual disclaimer that trauma can vary from character to character in the first place, so I can't be held accountable if your child soldier teenager doesn't bat an eye at gross violence.


Profile

schoolmods

November 2023

S M T W T F S
   1234
567891011
12131415161718
19202122232425
262728 2930  

Style Credit

Expand Cut Tags

No cut tags